Dodge

Dodge is a mini game where you try to avoid meteors that fly toward your ship. If your score is less than 500 you will be hit by a huge meteor and lose the game. When you score 500 you win the game. Watch the video to see how the program runs.

This game was created using Alice 3. This program uses collision detection and event keys.

Construct 3

I’m making a game using Construct 3 during class. Construct 3 is game making software.

I don’t have a name for it yet, but it is a platformer mixed with geometry dash. The player is a grey box and the black boxes and rectangles are the floors the player is allowed to be on. If the player touches the red boxes or rectangles the level is reset. The player can double jump in this game and the green boxes reset the player’s double jump in the air so the player can get a third jump. The goal of the game is to get to the yellow rectangle at the end of the level to advance to the next level.

I have finished two levels and I’m continuing to build the game. If you would like to try it – https://optimistic-varahamihira-5d027c.netlify.com

Catch the Bruh man

https://studio.code.org/projects/applab/85ANGWoy43pQ-j6fUY3mV1z27KCval1LP7JmXm0V7aE

Here is a game that I made using the app lab by Code.org. In this game your goal is to click the Bruh man as fast as you can without missing him, clicking on the background results in a game over. I used basic commands that respond to clicks, and designed the layouts of the game’s screen. I will learn more about making apps as I progress through Code.org.

ARPG Manager

Today I played ARPG Manager made by Crane Mountain Gaming. I enjoyed the game, though there were a few bugs that I saw such as the exp bar continuing to build even when you had gone up a level and the characters using batteries, even when they had none. The game takes place in the future deep in space. You live in a space habitat and are an asteroid miner. While mining an asteroid, you see that there is a machine inside the asteroid that allows you to open portals. On the other side of the portals are monsters that will attack you. The game was created by Justin, the creator of Crane Mountain Gaming. He created the company to create games for an under-served audience of busy gamers. He founded it so he could make casual games that had depth and story that he likes to see in games.

Picture Provided with permission from Crane Mountain Gaming

Here is the game’s official site: https://www.cranemountaingaming.com/games

Bear Whack-a-Mole

I learned how to use object markers and how to set-up events such as mouse click events by working on this project.

This game was created using Alice 3 software. The bears pop up, change color, and eventually all nine bears end above the ground.

The program compares and changes the color and opacity of the bears. The bears change from white, to red, to blue. When the opacity of a bear reaches 0.5, it will stop appearing. When all nine bears stop appearing, the entire group moves up and then the bear in the front center position announces you have won!

Bear Whack-a-Mole Game