In this project a snowman and snowwoman race to the finish line. The amount the snowmen move each turn is randomized within a certain threshold, as is the amount they melt. A random variable is used to determine who will move more and another random number is used to determine how much each will move. The snowmen also slowly melt as the race progresses, as snowmen do not belong in non-winter weather. The winner of the race will exclaim “I won!” and the audience will cheer.
Using Alice 3 Collin and Dakota made a race between three characters. The character includes the rabbit, a slow but consistent character. The rabbit will constantly hop along to the finish line, only occasionally taking small breaks. The pig on the other hand is a fast, but clumsy animal constantly tripping and taking a while to get up. Alice is fast but also delicate, if she ever gets tired during the race you can watch her sit down for a second to catch her breath before returning to the race.
Partnering with Nathaniel, I worked on a project with the main objective being to make a race with two or more characters. Our semester project consists of 34 if statements, 1 while statement, and 17 do togethers. These statistics make up our procedure ‘Walk’, which is shown below.
Alice 3 is based on Java. This picture shows the Java code with the Alice block code.
The project is a race between four Norse Gods (Loki, Odin, Thor, and Skadi). The gods randomly move forward 0.01 to 0.09 of the total distance and have a 1/4 chance of disappearing and not moving that turn. We used a while loop to keep them going until someone won the race, and used variables to determine whether they disappeared or not.
My partner Isaiah and I made this project as our semester exam. It puts two spoopy racers against each other in a race to the finish. You can select your music and camera angle during the race, which adds some variety to the race.
Race of the races: aliens vs humans final showdown begins! Enjoy!
From, Xavier and Scottie
In this program, there are two outcomes; one of them will escape whilst the other one gets caught.
Ben and I have worked hard on this project. After a few minor setbacks we finally finished. Hope you enjoy it.
This program has two possible endings – either car can win.